Ending the summer break

Oh well, doing daily posts is going to be fun ūüėČ All in all, i’ve got a couple of drafts waiting to be written, but as i realize today, sometimes it’s not so easy to make time to write- i’ll need to flesh out some of those ideas when i have more time. So this will be a short one.

Yesterday, i ended my personal summer break from Elder Scrolls Online and logged into my main character to do a bit more than buying clothes. Finally, i’d have to say, as this was my plan for more than a week now.

Coming back in isn’t so easy, though- it’s good that Elder Scrolls Online has a limited skill bar that makes returning and re-exploring the rhythm of combat a bit easier. I’m still in Malabal Tor, level 38- i guess i could venture ahead into the next zone, but i’ll stay in Malabal Tor for another while.

It’s a wood zone, difficult to navigate, which makes it a bit more difficult to find the places i need to go to in order to continue questing. I managed to finish one series of quests and filling up my inventory, which surprised me- i thought my bags to be practically endless now with the crafting bag. But i guess at some point, 100 swords, bows, armors and intestines fill the backpack just as well.

Once again, as i’m playing on a new PC, i was surprised at how beautiful the game is and how much i like the minimalistic UI it uses. So, my feet are on the ground again, now i need to take a look and see where i am, where i wanted to go, what i wanted to achieve next.

What i liked about playing ESO exclusively

The time of playing Elder Scrolls Online exclusively has passed. The summer break put an end to that. Playing one MMORPG exclusively has positive and negative side-effects on my playing habit, although one could argue that the positive outweigh the negative aspects.

All in all, during those six months, i felt more invested and more connected to ESO in particular but also MMORPGs in general, which is strange considering my interest in other games was basically nonexistent in this time. Another interesting side-effect was that i didn’t think about¬†what to play when i was in the mood for gaming, it was a simple decision of wanting to play or not. And for once, i thought of things like reaching the level cap and maybe playing single-player games as achievable.

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MMOs are not about playing with friends

A while back i came across this quote when i read a post about Jaedia returning to Guild Wars 2:

…I love being able to play with my friends, that is the big draw of MMORPGs after all,…

Hannah Richardson-Lewis, Returning to Tyria

Hannah/Jaedia is a great blogger – i enjoy following her blog and posts on mmorpg.com and i find myself agreeing with her for the most part- but this statement is something i don’t agree with, even if i know i’m probably blowing her harmless sentence up more than i should and MMORPGs are different for all of us, it’s that statement that inspired me to draft the following post a couple of weeks back, only to edit and publish it now for Blaugust.

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Plans for august

In august, i’ll slowly phase out the summer break i’m on since the end of june. In real life, we moved houses, but by now we’ve almost settled in. Of course, there’s still stuff to do, but there’s no need to rush and no hectic anymore. There’s not going to be a holiday, either, at least not one that takes weeks, as we’ve already been to China this year and with the recent move, we’re not going to go on vacation now.

So i’ll be playing a bit. I call off the MMO Wanderlust i had, because it took me to weird places. The MMO line-up for the rest of the year is set: Elder Scrolls Online, World of Warcraft and Final Fantasy XIV. I’m not going to say that i won’t play any other MMO, because i probably will, but these should be the major ones, with ESO returning to the front-and-center while FFXIV and WoW will play support roles.

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