Woe is me, i’m falling into a trap again! I was really enjoying the first six months of this year when i played Elder Scrolls Online exclusively. Of course, MMO wanderlust was still a thing, but i kept it under check- until the summer break, that is. Interestingly, actually having even less time to play made me ponder my options more than before. Elder Scrolls Online is a great game, but to be honest, it’s not something you log into for half an hour or so to dabble a bit in and log out after a short time. The story-and-lore-heavy quests take time, which is a good thing. But it also means that you have to devote that time and i’ve found it quite difficult to do in the bright season. I don’t know about your place, but summer in Germany means daylight from about 5 am to 10.30 pm- i know it’s very different in China, where it’s dark at 8/9 pm in the evening (Shanghai area). It’s more “difficult” to lose yourself into a game.
There’s a lot to share this week, as we can take a closer look at Black Desert Online and The Division. There are also some opinion pieces on cash shops in general or Black Desert’s offerings in particular. There’s talk about unnecessary game systems as well as thinking in MMORPGs- and a goodbye-post, as well.
This week, there were some interesting posts about games in (early) testing- namely Atlas Reactor and Black Desert Online, a discussion about solo play in MMORGs and ingame adventures from The Secret World and Final Fantasy XIV as well as some thoughts about map/zone design.