Summer Walkabout: Soul fighting in Blade and Soul

If there’s one game i’d like to put a small focus on besides ESO this summer, it is Blade&Soul. Yesterday marked the release of a new class, the Soul Fighter, so i went ahead and created one, as i imagine it might just be the class i’ve been waiting for, being a “hybrid” of ranged and melee fighting, not too difficult but still interesting to play.

What i’m looking forward to in Blade&Soul:

  • playing the Soul Fighter Class
  • the story
  • the setting
  • the fun gameplay
  • compatibility with the expected summer playstyle: shorter and rarer sessions, the ability to dip in and out of the game quickly

I don’t know if the last thing is really true, i’ve read that the leveling experience is on the lengthy side of things, but i guess i’ll see about that.

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Second first impressions

If anything, not much has changed since i gave my first impressions. I still like the combat and the zone design while still thinking this is just a mainstay MMORPG for those who like the gamey parts of MMOs- it’s not much of a world. As with Aion, right now there’s a tunnel syndrome, as you’re questing from hub to hub. Take all this with a grain of salt, though, as my furthest character is level 11, not able to do much in terms of skill tree building, crafting, dungeon running or anything at all. And just like before, some systems are somewhat difficult to get a hold on.

Breakthrough annoyance

Now i know that we’ll basically keep our Hongmoon weapons (granted to us after the tutorial) the whole time while upgrading them. There’ll also be stages where you need a “breakthrough” to advance that weapon further. Upgrading your weapon works by “enchanting” your weapon with other weapon drops and gems that help in the progress, as well. A breakthrough is, from what i understand, a stage where not any weapon will do- you’ll need to get a special one.

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The first one i do need is a Stalker Bracer- there are two ways to get a hold of it: first, you’ll get some type of stone by questing in Everdusk that you can then use to spin a wheel of fortune. It will drop Stalker items quite often, but you’ll need that special item to advance your hongmoon weapon. I’m sad to say i only got it once and used it to upgrade my weapon, but before i was at the breakthrough stage- which means i need to get a second one. But that doesn’t seem to be so easy, as those stones are now more difficult to come by (i only know of one daily quest that grants them) and even if i collect a few, i still need to get lucky with the drop. The other way would be to simply buy the weapon from the player market, which is possible, but expensive. I’m sure this is due to the fact that the Soul Fighter is the new hotness, but it comes in at around 25 silver right now- and i have 7. Of course, i do have some of the other classes’ needed weapons, but they only sell for a fraction of that.

Meanwhile, i am ready to move on to the next zone, but i think i’ll need to keep an eye back into Everdusk for that breakthrough armor. It’s a strange system with a lot of RNG involved. I guess i could play another character to Everdusk and see if she’s lucky, but that’s off the cards for now.

Server-wise, i went with Windrest this time around. The experience on the german server wasn’t all too interesting (although one has to note the absence of gold sellers), mainly because there were no other people around to fight the first world boss with. While i’m planning to stay solo it’s still nice to be able to find other people when it’s welcome or needed. And as there’s possibly no chance my ESO guildies would take Blade and Soul up, it’s fine to play on an international server.

Somehow, this reminded me of the Deadly Viper Assassination Squad from Kill Bill
Somehow, this reminded me of the Deadly Viper Assassination Squad from Kill Bill
Yes, this one.

Soul fighting

Other than that, i’m slowly getting the hang of game and class- and there is huge fun to be had in Blade and Soul. It’s the one game i’ve experienced where your skill in playing determines the outcome of a fight just as much as your character’s level- B&S can get downright difficult, i’ve learned that already on my Force Master who’s sulking in a cave thinking about a strategy to fight some boss.

The Soul Fighter is a very interesting class- i expected it to be able to switch freely between ranged and melee, but that’s not entirely true. Your standard stance is melee, but you can switch over to ranged at any time. After a while, you’ll switch back to melee. The Soul Fighter is a breeze- when ranged, there’s a convenient AoE damage skill that hits quite hard- on the other hand, in the melee stance there’s a gap closer as well as a counterattack and combos enabling the Soul Fighter to do more damage. It’s fun to play, not too difficult yet still interesting to play as a Soul Fighter, as the “player skill ceiling” seems to be a bit higher than, say, of the Destroyer, which is an easy class to understand but doesn’t offer that much in terms of “easy to learn, hard to master”.

How to get your free character slot voucher

I’ve read that players will get a free character slot with the release of the Soul Fighter but had some trouble in finding out how to get it- it’s simple, but i guess i expected it to get applied automatically when logging in or something. So, all you have to do to claim your free character slot is to get in game, open the ingame store and purchase the character slot voucher for 0 NC coin.

 

Quick Notes: Hew’s Bane, EQ Next & Wildstar

Hew’s Bane and Abah’s Landing

Yesterday’s guild evening began shortly after the news of Everquest Next’s cancellation broke, and i’m happy to report that we’ve been four players with two “regulars” missing- one sick, the other one surely on some other task, otherwise i know she would have been there. So my fears didn’t come true and we’re not out of our rhythm. The entry into the Thieves Guild DLC proved to be so exciting that i didn’t think of taking screenshots, so i can’t do a “Travel Log” yet. But as someone who hasn’t stolen one thing since it became illegal in Elder Scrolls Online and someone who avoids playing rogue-type characters at all costs, i can tell you it was huge fun. Sneaking into houses and stealing stuff in Elder Scrolls Online reminds me very much at The Secret World’s sabotage missions- only, it’s better, because your steps make sounds people can hear and i feel the reactions of the NPCs are more…realistic, somewhat. In the few sabotage missions i did in TSW i felt as if i was trying to avoid MMO mechanics- aggro range, for instance. In ESO, it feels much more like sneaking around. There’s also always the price at the end and, of course, whatever you care to steal on your way.

Great that you'll earn a costume by completing the first quest
Great that you’ll earn a costume by completing the first quest

Of course, being four people doing these missions, we were often seen and we haven’t managed to do even one mission without killing someone, but it was fun anyway and i’m happy to see this DLC being one i’ll be eager to play as soon as i’ll return from china.

I’ll probably write more about that, but i’d like to take a quick stab at why i think ESO will still be my number one MMO come april, regardless of how i feel about BDO: it’s because of me. I tried to cover that in my earlier post– if i were the same person i was four or five years ago, it would be Black Desert all the way. And i can understand the many, many positive impressions people have- i’m the same. But despite it offering almost everything, there’s something missing that i’m still finding in ESO- i guess it is about “connection”, or attachement. In ESO, i feel a connection to my character and the world and i miss that in Black Desert. Maybe that will change, maybe i should pay more attention to that black spirit thing, but right now, this is how i feel. I can still see BDO playing a huge role in my game rotation this year.

Everquest Next’s cancellation & Wildstar layoffs

I’m going to be brief here, because two months ago, when Ironweakness and i were planning our continuation of the Dual Wielding-thing, we set up two topics: negativity in the MMORPG community and the second one, to be posted on tuesday, about the future of the genre. Obviously, the cancellation of Everquest Next and the layoffs at Carbine will make an impression in that post. Suffice to say, i wasn’t really surprised, we kind of expected exactly the cancellation of the game to be the next thing we heard about it, as the silence before was deafening. So, remember my old blog, Party Business? I fired it up with the coming reveal of EQ Next, and i started it up with the intention to topically cover my search for a new MMO home i expected to find either in EQ Next, the Repopulation or ArcheAge. Great. One is now cancelled, the second one needs to move to a new engine and the third one was killed by its publisher and developer.

Gallows

For the Carbine layoffs, i feel sorry for the people affected and do hope they’ll find new jobs soon. But it’s also not really unexpected. The revenue numbers weren’t very good, even shortly after the transition to f2p and they’ll probably go down from there. I really kind of expect Wildstar to be the next big shutdown, maybe even as soon as this year. I think one reason for why it hasn’t already happened is that NC Soft knows full well that its popularity suffered under the closures of Tabula Rasa and City of Heroes. They don’t want to shut this one down, but in the end, they will. But this is just my guess.

So the genre? Commenters on Massively Overpowered seem to think it’s entering its grimdark times now. I both agree and (strongly) disagree- more on that on tuesday.

The Division

I can’t tell you much about that one yet- as said, i had a quiet week and have only reached my base of operations. I like it, but i was shocked to see that my pc doesn’t seem to fulfill the requirements. I can play, but i have to turn down the graphics by quite some degree. I’m not used to that- my pc is four years old and i started to notice that i just can’t put everything on “highest” since about a year or so, but having to put it on “low to medium” hurts. Still, it’s fun and oviously great to launch up and play a mission or two. It will also be the game i’ll be looking forward to see when i buy a new PC.

Personal notes and plans

For me, the following games are of interest right now:

  • Elder Scrolls Online
  • Black Desert Online
  • The Division
  • The Secret World
  • Blade & Soul

ESO will be the constant, Black Desert Online will be the “second choice”, everything else will be launched when the mood strikes me. Tomorrow evening, i plan to run a dungeon in ESO and i invited guild members to be there if they’d like to do one, as well.

Then there’s the now so timely post in the Dual Wielding edition on tuesday, and that will be it for march, gaming-wise, as we’ll be leaving for china on tuesday. From there, i might be able to post something (i think wordpress.com is blocked there, but not homepages run on the blogging software), but i doubt it will be gaming stuff.